Bigger than War. Smaller than Bridge.
2-4 players About 30 minutes
This is a trick-taking game. There will be 13 tricks ("battles") in total.
Everyone plays their lowest numbered Troublemaker. Pan has the highest value.
The person who had Pan now starts a new battle. They decide to lead Troublemakers again.
Player 3 doesn't have a Troublemaker, so they play a card of another suit. Witch's value is higher, but it doesn't win because Gothic was not the lead suit.
The person who had Eris starts a new battle. They decide to lead Gothic this time.
Everyone has a Gothic card. Frank has the highest value.
Hunters are powerful cards that can beat the other three suits.
Hunters can be played if you don't have a card in the suit that was led.
Hunters can't be led until they've been broken.
That means, until someone has played a hunter to defeat a monster, you can't LEAD a hunter.
Player 4 didn't have a Troublemaker, so they played a Hunter. Hunters win against monsters.
What happens if I throw Slime on a battle I don't win?
Whoever wins the battle loses 20 points.
If I win a battle with Slime as the highest card, do I still lose 20 points?
Yes.
Witch's value is highest, so it wins. Because Slime is in the battle, the player who won the battle will lose 20 points.
Slime's value is highest, so it wins. The player who won the battle will also lose 20 points.
If a Cryptid is led and I have Siren Head and no other Cryptids, do I have to play it?
Yes.
If a Hunter is led and I have Siren Head and no other Hunters, do I have to play it?
Yes.
If I lead Siren Head, what suit does it count as?
Cryptid.
Both Siren Head and Ghost Whisperer are Hunters, but Siren Head's value is higher.
When Siren Head is led, players must answer with cryptids.
Hunters were led. Siren Head has the highest number.
What if Shapeshifter is led?
If it is led, other players must follow suit and play Troublemakers. Shapeshifter has value of zero.
Player 3's Shapeshifter becomes the previous card, which is Trickster.
Player 4's Shapeshifter becomes the previous card, which is Witcher.
Player 4's Shapeshifter becomes the previous card, which is Illuminati.
Player 2 has no other Troublemakers, so they must play Shapeshifter. Shapeshifter becomes Gremlin.
Can you lead with Illuminati?
No, unless it's the only card you have in your hand.
Can I play Illuminati if a Hunter is led?
Only if you're out of Hunters.
Player 4 didn't have any other Troublemakers, so they played Illuminati.
Player 2 didn't have any other Gothic, so they played Illuminati.
Illuminati is immune to Hunters.
What if Klutzy Detective is the lowest card played?
Congratulations! KD wins.
What if two cards have the equal lowest value?
The last one played wins.
Klutzy Detective causes the weakest card to win.
Klutzy Detective causes the weakest card to win.
Illuminati is immune to all hunters, so Klutzy Detective has no power.
Players 2 and 3 both are out of Cryptids, so they throw other suits.
Both 8s are considered weak cards, because they weren't from the lead suit.
Since they have equal numbers, the last one played wins.
Once Apocalypse or Catastrophe are stopped, who wins the battle?
Whatever is highest among the other cards played. If there is no other (like in a two-player game), Bunker wins.
Does it have to be played on Apocalypse or Catastrophe?
Nope! You can play this card whenever you want.
Bunker negates Catastrophe. Librarian is the highest of the other two cards.
Bunker negates Catastrophe AND Apocalypse. Legend is the only card left.
Player 4 has a higher Gothic but doesn't want to take Slime. They play Bunker to avoid winning the battle.
Who gets the bonus?
The person who plays the hunter (with the net icon).
What if I don't win the battle?
It doesn't matter. If you play the Slayer in the same battle as the Vampire, you get the bonus.
Player 3 didn't have a Cryptid, so they played Balladeer.
Players 3 and 4 didn't have Gothics, so they played Hunters.
Player 3 didn't have a Troublemaker, so they played Exorcist. Player 4 played Shapeshifter to become Exorcist.
What if it's the last battle, and I still have my enhancement card?
Your enhancement card MUST be played, even if you don't like the outcome.
Adds +3 value to any numbered card.
Can only enhance one of your cards.
Can be played at any time during the battle. That means, if two people play after you, you can throw Harpoon after they've played.
If you enhance a monster to give it higher value than a hunter, the enhanced card wins.
Doubles value to any numbered card.
Can only enhance one of your cards.
Can be played at any time during the battle. That means, if two people play after you, you can throw Doppelganger after they've played.
If you double a monster to give it higher value than a hunter, the doubled card wins.
Eliminates any one card.
Can knock out anyone's card, yours or opponents.
Can be played at any time during the battle. That means, if two people play after you, you can throw Snowball after they've played.
You can't use Snowball to knock out another enhancement, but you can knock out a card that has been enhanced.
Allows you to play last.
Must be played at the time you would normally play a card.
Once everyone else has played, then you play your regular card.
You receive 10 points for each battle you win.
For example, if you win three battles, you'll receive 30 points.Capture the Slime | -20 |
Special Prey cards (if your net caught a bunny) | +40 |
Win no battles | +50 |
4-player game | Play to 300 |
3-player game | Play to 400 |
2-player game | Play to 500 |
Need to see the game in action? Want to play solo?